Thursday, June 14, 2007

WIP6 - Much More [Rendered]



A couple things here and there changed since the last WIP yesterday, some suggestions by Nathan and Orrie who have been helping me along since i started with this, and to them i owe a gigantic "Thank you" while i may not have been able to interpret everything they've suggested (or even gotten around to some) this was one GIANT learning experience for:
1. Perseverance
2. Deadlines
3. Eye for Animation Quality
4. Maintaining a schedual
5. Dedication
6. lots and lots of hard work

Im defintiely alot wiser now thanks to this competition setup by AnimWatch.com and the direction of Nathan, Orrie, and my instructor Graeme Morris.

And i also got to thank the same three people for the character models im using, i dont think ive mentioned it until now and for that i feel bad, haha
Eric Model © Graeme Morris
Eric Rig © Nathan Hibberd
Gyro © Orrie Walls

I plan to continue this craft called 'Animation' for my future career in the Games Industry.

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Wednesday, June 13, 2007

WIP5 - Much more



Animation is basically done, jsut needs some tweaking, though im unaware of how much more time i can dedicate to the actual animation aspect of this, it needs more of a set (or not, whatever, just some lighting will do) and needs an entire day to render (or at least a good chunk of a day), and its to be submitted by Saturday in its entirety.

Check out my competition: http://www.animwatch.com/forum/showthread.php?t=1129

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Monday, June 11, 2007

Lack of activity?

No, no not really, haha, im still furiously slaving away at my stuff. See, i recently moved to a new place and i dont have the internet yet, so its not easy to get my WIP shots around, i COULD transfer them to the school and whatnot but whatever, i feel i want to finish up the last 2 small sequences i have left for the AnimClips challenge and then release a final WIP for me to fix up so i can render out the final and submit it. I then plan to put clothing on Eric, whether ill have time to do it for the contest or not, this would make an excellent first addition to my future Demo Reel. :)

I hope to have something very VERY soon, the deadline approaches

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Wednesday, June 6, 2007

WIP4 - Much More



Focused alot of my attention today on Gyro this time. I hope when i walk away and come back to it later on tonight ill still be convinced that there is some personality behind him now.
Next step is to flash out the rest of the scene, the deadline draws nigh, and id like to submit the full thing, smooth or not. If i can get it fnished before the deadline, so much the better.

To bad too because i wanted to add some Sysflex clothing action on Eric, :\

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Monday, June 4, 2007

WIP3 - Much More



WHOA triple update for this day. Yet another Playblast.

Anyways, some updates to the "Much More" animation, including a reaction for Gyro, an idle animation for him too, and animated the second shot. Unfortunately it is only the same length as the previous, and i had no access to headphones either, so i ended it here as im also running short on time again. Always fun and satisfying :)

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WIP2 - Much More



Test Capture of my entry to AnimClips. Lacks any motion in Igor (Gyro, compliments of Orrie Walls) and any motion in the good Doctor played by Eric, in the second shot (compliments of Graeme Morris and Nathan Hibberd).

First capture, first WIP in 3D.

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Friday, May 25, 2007

WIP1 - AnimClips Challenge #1 - Storyboard





My AnimClips Challenge entry. This is the storyboard.
It was made with ToonBoom Storyboard Pro, new software i thought would be fun to learn.

This storyboard is the absolute epitome of "Rough". But whatever, only i need to be able to read it absolutely clear.

Want to see the bigger version than this puny thumbnail of a movie? Click here for the 720x540 Version


Im not sure if ill continue to use Storyboard Pro, not a huge fan of its drawing tools, it SCREAMS "I want photoshop tools" instead it gives you MS paint tools with an Illustrator twist. The Pen Pressure functionality for WACOM tablets doesn;t even work, but whatever, ill post my review of the software later.

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