Thursday, June 21, 2007

WIP - Box Lift



New WIP, it started off as the box lift assignment but i want to make this much more complicated.

This is the first official WIP capture, theres still some glaring rough stuff clearly visible, some things are to sudden when they should eb smooth, some things are sliding around still when they should eb planted, essentially its because im warming up to the idea of 3D Keyframing and inbetweening, haha. Its not bad, just takes some getting used to. Unlike my Much More short which was all straight ahead animation.

Also ep2 of Crash Without Recovery is in 3 shorter parts and they are out re-E3 predictions. I was pretty much caught off guard so i was unprepared, still i dont think i did too terribly, though i think the camera threw another 80lbs onto me haha.

First was me, representing Microsoft for the CRW E3 Round-Table



Secondaly was Steve, representing Nintendo



and lastly is Curtis, representing Sony

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Monday, June 11, 2007

Crash Without Recovery ep1 pt1



A Vidcast im apart of, this topic is on Super Smash Bros Brawl for the Wii.

Im in the chair, second to the left from the right (the darker one)

YouTube Channel for "Crash Without Recovery" - DigiMills Official Vidcast (video Podcast)

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